// Navigate through the woods, but be on the lookout!
// These forest cubbies may contain ogres!
hero.moveXY(19, 33);
var enemy = hero.findNearestEnemy();
// The if-statement will check if a variable has an ogre.
if(enemy) {
hero.attack(enemy);
hero.attack(enemy);
}
hero.moveXY(49, 51);
var enemy = hero.findNearestEnemy();
if(enemy) {
// Attack the enemy here:
hero.attack(enemy);
}
hero.moveXY(58, 14);
var enemy = hero.findNearestEnemy();
// Use an if-statement to check if enemy exists:
if (enemy) {
// If enemy exists, attack it:
hero.attack(enemy);
}
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