# Rescue the peasant from the bandits and return her to the village.
# Choose the path that suits you, avoiding patrols or facing them head on.
# Potions will grant random effects–some good, some bad.
# Feeling brave? Bonus if you can loot the ogre treasure chest.
item = self.findItems()
enemies = self.findEnemies()
flag = hero.findFlag("green")
while True:
enemy = self.findNearest(self.findEnemies())
item = self.findNearest(self.findItems())
flag = hero.findFlag("green")
if enemy and enemy != "sand-yak":
if self.distanceTo(enemy) < 20:
self.attack(enemy)
self.attack(enemy)
if self.isReady("cleave") and self.distanceTo(enemy) < 5:
self.cleave(enemy)
if flag:
hero.moveXY(flag.pos.x, flag.pos.y)
hero.pickUpFlag(flag)
else:
if item:
position = item.pos
x = position.x
y = position.y
self.moveXY(x, y)
hero.moveXY(22, 104)
Projektuję strony www Lublin
Projektuję strony www Lublin na Joomla i WordPress